| Commit message (Collapse) | Author | Age | Files | Lines |
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Create edit and context menus.
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Idea: Select random movies based on a selection of genres and actors in
a new tab, so you don't have the agony of choice.
This is just the basic layout. The selectors are filled and the buttons
are connected, but it doesn't select anything yet.
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Make archiving various pictures easier. When NewPicsDialog is calles
with a directory, the Next> button archives the current pic and selects
the next.
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Does nothing yet, just the dialog...
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Does nothing yet, just the context menu entry. It compiles, though :)
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Useless, and didn't work anyway since using the control item in
pictureviewer.
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Remove action from context menu.
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Remove actions that are now triggered by the ControlItem.
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Wow, that was much more complicated than I first thought, but it seems
to work. Maybe it's much more convoluted than it has to be :)
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New context menu item for Filesystemwidget: select the seriespart when
goto archive is triggered... Selecting the partId from ArchiveModel was
deceptibly simple. Doom impending?
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Add context menu entry for playing movies in a loop or 2..5 times.
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PageDown = back 25
PageUp = forward 25
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Added entry for unpacking archives. For now zip and rar are recognized.
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Well, the title says it all. KILL THEM!
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Preparation for drag and drop. Also make it possible to delete
Seriesparts without files.
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Make it possible to delete a SeriesPart. This may happen if eg. you
download the same clip/movie with a better quality.
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with context menu...
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Reimplement move to burn...
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persist header settings and filters
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First try to reimplement "Move to archive" in another way.
Implement an archive browser showing only Series with local parts in
another tab. This part works for now :)
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* Call NewPicsDialog with marked files list
* some more keyboard navigation:
-> Cursor UP and RIGHT - previous
-> Cursor DOWN and LEFT - next
-> DELETE - delete file
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* implement Mark Files
* always show all pictures from context
* change navigation:
N -> next
P -> previous
M -> mark/unmark file
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Don't emit needResize after every model SmDirModel-change. It freezes
the GUI. Let the user decide -> add a QAction to the toolBar.
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Save and restore expanded items for Favorites and local files. Added
context menu items for expandAll and collapseAll.
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Add covers to an already archived movie.
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Remove (hopefully) all remnants of this option. Not needed, wasn't
working anyway.
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Show 4 frames of the selected movie in PictureViewer2.
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Re-Implement mark as Favorites in new ArchiveView.
Also, don't block when the Collector is running again and we're trying
to update the view.
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Show file properties in Filemanager and Archive, if the file is
available.
Also get rid of the palette stuff in SmGlobals. Just call setPalette()
early enough and set it in SmTreeView.
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Yeah, finally it's gone! Lot's of useless, unneeded code vanished :)
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Use JSON output from ffprobe instead of string parsing to get some kind
of type safety.
For doing that, some changes were needed in FileView: Use delegates for
displaying Duration and Bitrate instead of mangling output in
Qt::Displayrole.
To reuse code, move all delegates from the new Archive to a separate
file.
And, of course, the initial objective: Show the accumulated size and
duration of selected files in the status bar from the experimental
archive.
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I guess I was quite drunk when I designed this overengineered,
multithreaded monstrosity. Replace it with 4 nifty dialogs.
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Use plpgsql functions to edit nodes. Makes the program logic much
easier. Also, rename rename() to edit() :)
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Create new dialogs for editing actors, genres and metadata. IMHO like
this it's much clearer who does what. KISS!
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* make files double-clickable
* implement edit actions for files
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* Save header states
* Implement delegates for columns
* unify size and duration to 1 column
* colorize View
... and lots of other things I forgot :)
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Implement remove nodes for ArchiveView. Only empty nodes without
children can be removed. Everything else is too dangerous :)
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Rename items: spits out an error message if the new item already exists.
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Display the new ArchiveModel in an experimental tab
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Get rid of the cache file. Instead, generate the cache on startup. The
cache was never written since it was turned into a thread. Because of
that I wrote a cleanup function, but surprisingly it didn't have much
impact on the startup time, so I dropped the cache file.
Also, fix destructor of SmGlobals. Call deleteLater on all Q_OBJECTS,
and of course, some header cleanup.
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Well, what started as a try to simplify QTreeView ended in a mass header
murder...
What happened:
* I searched for a way to let every QTreeView honor the
setAlternatingRowcolors() setting. Unfortunately it isn't enough to just
set the global palette and set it to true. So every QTreeView is now
derived from SmTreeView
* SmTreeView registers itself with SmGlobals, so the property is set
_after_ it's constructed. It's definitely not enough to call it in the
constructor. I guess that's a bug. But it's enough to append the
SmTreeView to a QList<QWidget*> in SmGlobals and call it _after_ the
painting is done.
* As an added Bonus we can add virt. funcs to every SmTreeView at will
While at it I realized that most of the included headers were void, so
remove them. No idea what impact it has on the bin size...
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Save headerView on exit, create a Menu for selecting headers and read
headerConfig on startup.
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Remove some unused QActions from SheMov
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