/* This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. */ #ifndef ACTORMODEL_H #define ACTORMODEL_H #include #include class ActorModel : public QAbstractItemModel { public: ActorModel(); ~ActorModel() {}; QModelIndex index(int row, int column, const QModelIndex & parent = QModelIndex()) const; QModelIndex index(const QVariant &item) const; QModelIndex parent(const QModelIndex &) const { return QModelIndex(); }; int rowCount(const QModelIndex &parent = QModelIndex()) const; int columnCount(const QModelIndex &) const { return 1; }; QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const; bool insertRows(int row, int count, const QModelIndex &parent); bool removeRows(int row, int count, const QModelIndex &parent); bool setData(const QModelIndex &idx, const QVariant &data, int role = Qt::EditRole); bool addItem(const QVariant &data); bool removeItem(const QVariant &data); void clear(); const QList items() const { return mItems; }; private: QList mItems; }; #endif