/* This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. */ #include #include #include #include #include #include "actorwidget.h" #include "actormodel.h" ActorWidget::ActorWidget(QWidget *parent) : QWidget(parent) { QVBoxLayout *mainLayout = new QVBoxLayout; QLabel *l1 = new QLabel(tr("Actors")); mModel = new ActorModel; mView = new QTreeView; mView->setModel(mModel); mView->setRootIsDecorated(false); mView->setSelectionMode(QAbstractItemView::ExtendedSelection); mView->setHeaderHidden(true); QHBoxLayout *buttonLayout = new QHBoxLayout; mRemoveActor = new QPushButton(tr("&Remove selected")); connect(mRemoveActor, SIGNAL(clicked()), this, SLOT(removeActor())); mClearAll = new QPushButton(tr("Remove &all")); connect(mClearAll, SIGNAL(clicked()), this, SLOT(clear())); buttonLayout->addStretch(); buttonLayout->addWidget(mClearAll); buttonLayout->addWidget(mRemoveActor); mainLayout->addWidget(l1); mainLayout->addWidget(mView); mainLayout->addLayout(buttonLayout); setLayout(mainLayout); } const QStringList ActorWidget::actors(){ return mModel->items(); } void ActorWidget::addActor(const QString &actor) { mModel->addItem(actor); } void ActorWidget::clear() { mModel->clear(); } void ActorWidget::removeActor() { QModelIndexList idxs = mView->selectionModel()->selectedRows(); foreach(QModelIndex idx, idxs){ mModel->removeItem(idx.data()); } }