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/*
  This program is free software; you can redistribute it and/or
  modify it under the terms of the GNU General Public License
  as published by the Free Software Foundation; either version
  2 of the License, or (at your option) any later version.
*/

#include <QComboBox>
#include <QLineEdit>
#include <QPushButton>
#include <QHBoxLayout>
#include <QVBoxLayout>
#include <QCompleter>
#include <QLabel>

#include "listeditor.h"
#include "listmodel.h"

ListEditor::ListEditor(ListModel *model, QWidget *parent) : QWidget(parent), mModel(model){
	QString caption = QString(tr("Edit %1s")).arg(model->table());
	QLabel *l1 = new QLabel(caption);

	mItems = new QComboBox;
	mItems->setModel(mModel);

	mEdit = new QLineEdit;
	QCompleter *completer = new QCompleter(this);
	completer->setModel(mModel);
	completer->setCompletionRole(Qt::DisplayRole);
	mEdit->setCompleter(completer);

	mAdd = new QPushButton(tr("Add"));
	connect(mAdd, SIGNAL(clicked()), this, SLOT(addItem()));
	mRemove = new QPushButton(tr("Remove"));
	connect(mRemove, SIGNAL(clicked()), this, SLOT(removeItem()));
	mRename = new QPushButton(tr("Rename"));
	connect(mRename, SIGNAL(clicked()), this, SLOT(renameItem()));

	QHBoxLayout *buttonLayout = new QHBoxLayout;
	buttonLayout->addWidget(mAdd);
	buttonLayout->addWidget(mRemove);

	QVBoxLayout *mainLayout = new QVBoxLayout;
	mainLayout->addWidget(l1);
	mainLayout->addWidget(mItems);
	mainLayout->addWidget(mEdit);
	mainLayout->addLayout(buttonLayout);
	mainLayout->setContentsMargins(0, 0, 0, 0);

	setLayout(mainLayout);
}

void ListEditor::addItem(){
	if(mEdit->text().isEmpty()){
		return;
	}
	QString newItem = mEdit->text().toLower().trimmed();
	QModelIndex idx = mModel->index(newItem);
	if(idx == QModelIndex()){
		mModel->addItem(newItem);
		emit itemAdded(newItem);
	}else{
		emit itemAdded(idx.data().toString());
	}
}

void ListEditor::removeItem(){
	mModel->removeItem(mItems->currentText());
}

void ListEditor::renameItem(){
	QString oldName = mItems->currentText();
	QString newName = mEdit->text();
	if(!newName.isEmpty()){
		mModel->renameItem(oldName, newName);
	}
}

void ListEditor::itemChanged(const QString &name){
	mEdit->setText(name);
}