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/*
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version
2 of the License, or (at your option) any later version.
*/
#ifndef MOVIEMODEL_H
#define MOVIEMODEL_H
#include <QAbstractItemModel>
#include <QVariant>
#include "movieitem.h"
class MovieModel : public QAbstractItemModel {
Q_OBJECT
Q_ENUMS(CustomRoles)
public:
enum CustomRoles { Md5Role = Qt::UserRole + 1};
MovieModel(QObject *parent = 0);
~MovieModel();
QModelIndex index(int row, int column, const QModelIndex &parent) const;
QModelIndex parent(const QModelIndex &) const { return QModelIndex(); };
int columnCount(const QModelIndex &) const { return MovieItem::NumRows; };
int rowCount(const QModelIndex &) const { return mItems.size(); };
QVariant data(const QModelIndex &index, int role) const;
Qt::ItemFlags flags(const QModelIndex &index) const;
QVariant headerData(int section, Qt::Orientation o, int role) const;
bool insertRows(int row, int count, const QModelIndex &);
bool removeRows(int row, int count, const QModelIndex &);
bool setDataAt(const QModelIndex &index, const QList<QVariant> &data, qint32 genre, const QList<QVariant> &actors, const QList<QVariant> &covers);
private:
void populate();
QList<MovieItem*> mItems;
QList<QVariant> mHeaders;
};
#endif
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